The final product ! Scroll down to discover the UX methodology that started the conception
The Core Team (Creative, Game, Marketing Directors, Customer Knowledge manager and The Executive producer) watching the solutions sketches...
Coming from outside the videogame industry on a project that seeks a grand renewal and that sorely lacked UX, Richard did not have an easy task, but his rapid iterative methods and rigorous work ethics did not only improve our product, it has also set new standards for our own processes.
Richard is a very efficient and deals amazingly with feedback. His method revolves around quick and structured results, triggering constructive conversations, and leading to constant iterations and growth. His communication skills are exemplary (especially in French), always backed by visual aids and prototypes to help understanding.
I sincerely think Richard is a great addition to any team and that he will surely make a difference on any project he works on.
The beautiful set up I did with the help of a very dedicated assistant.
Cross discipline collaboration in my best reward.
The Core team clustering How Might We question : Current Pain Point on the experience.